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Recruiting NCT06731972

NCT06731972 The Impact of Using Mobile Games on Rehabilitation Outcomes in Thumb Rehabilitation

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Clinical Trial Summary
NCT ID NCT06731972
Status Recruiting
Phase
Sponsor Kirsehir Ahi Evran Universitesi
Condition Thumb Injury
Study Type INTERVENTIONAL
Enrollment 38 participants
Start Date 2024-05-15
Primary Completion 2025-02-01

Eligibility & Interventions

Sex All sexes
Min Age 18 Years
Max Age 65 Years
Study Type INTERVENTIONAL
Interventions
ExercisesMobile game

Eligibility Fast-Check

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What to Expect as a Participant

You will actively receive the study intervention — which may be a drug, biologic, device, or procedure.

This trial targets 38 participants in total. It began in 2024-05-15 with a primary completion date of 2025-02-01.

⚠ This information is for research awareness only. Always consult your physician before joining any clinical trial. Participation is voluntary and you may withdraw at any time.

Brief Summary

Hand injuries and diseases are common reasons for hospital visits and lead to both functional and workforce losses, making them a persistent problem in treatment and rehabilitation approaches. Among the various functions of the hand, the thumb is of particular importance due to its large representation in the brain and its contribution to all gripping and holding functions. Loss of function in the thumb leads to a loss of at least 40% of hand skills. Therefore, restoring the thumb's original functionality is this study primary goal in rehabilitation. To achieve this goal, intensive rehabilitation is required, which cannot be fully accomplished through clinic sessions alone, as home exercises contribute significantly to this process. The low adherence of patients to home exercises has led researchers to explore various alternatives. The aim of this study is to investigate the effect of mobile application games on rehabilitation outcomes in patients who have lost thumb function. For the pre- and post-treatment evaluations of the patients, the following assessment tools will be used: the Visual Analog Scale (VAS) for pain, the eight-shaped tape measure for edema, the Quick-DASH (Disabilities of the Arm, Shoulder, and Hand) scale for upper extremity functionality, a finger goniometer for joint range of motion, the DuruÖz Hand Index for measuring activities of daily living, and a home exercise adherence tracking form to evaluate adherence to home exercises. As determined by this study power analysis, 38 patients with thumb injuries will be included in the study. These patients will be randomly assigned into two groups: the routine treatment group (19 patients) and the routine treatment plus mobile game group (19 patients). The routine treatment group will receive standard treatment at the Kırşehir Ahi Evran University Faculty of Physiotherapy and Rehabilitation Hand Clinic, including classical massage, stretching, functional exercises, electrical modalities, thermal agents, and home exercises. In the routine treatment plus mobile game group, in addition to the standard treatment, patients will engage in 20-30 minutes of mobile application games (e.g., Temple Run, Flappy Bird, Angry Birds) as part of their home exercise program. Researchers hypothesize that the group receiving mobile games in addition to the standard treatment will experience a better rehabilitation process in terms of thumb functionality, pain, and edema compared to the routine treatment group, and they will reach rehabilitation goals more quickly. Additionally, mobile games will increase motivation for home exercises and improve adherence. This study will be the first to examine the use of mobile games in thumb rehabilitation and their effect on adherence to home exercises. Researchers anticipate that the results of this study will inspire both clinicians and future research, reaching a wider audience through presentations and publications.

Eligibility Criteria

Inclusion Criteria: * Patients aged 18-65 * With sufficient communication skills * Experiencing pain and functional impairment in the thumb (e.g., thumb fractures, tendon injuries, nerve injuries, osteoarthritis, trigger thumb, carpal tunnel syndrome, ligament injuries, soft tissue damage, etc.), * who are willing to volunteer. Exclusion Criteria: \- Illiteracy, lack of a smartphone, or the presence of neurological, orthopedic, or rheumatological chronic diseases in the affected limb.

Contact & Investigator

Central Contact

Seher Karaçam, MSc

✉ seher.dursun@ahievran.edu.tr

📞 05392031872

Frequently Asked Questions

Who can join the NCT06731972 clinical trial?

This trial is open to participants of all sexes, aged 18 Years or older, up to 65 Years, studying Thumb Injury. Full inclusion and exclusion criteria are listed in the Eligibility Criteria section. Always confirm your eligibility with the research team before applying.

Is NCT06731972 currently recruiting?

Yes, NCT06731972 is actively recruiting participants. Contact the research team at seher.dursun@ahievran.edu.tr for enrollment information.

Where is the NCT06731972 trial being conducted?

This trial is being conducted at Kirşehi̇r, Turkey (Türkiye).

Who is sponsoring the NCT06731972 clinical trial?

NCT06731972 is sponsored by Kirsehir Ahi Evran Universitesi. The trial plans to enroll 38 participants.

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